Boomer's Log - 2010-07-05
Right, I've decided I'm gonna release the first Alpha of the mod as is, not gonna tamper any more with it,
so within the next few days there will be a Only War 2 Alpha 0.1 uploaded to the site and made available to the public.

However, keep in mind that it will be reaaaaaaaally buggy and all kinds of glitchy. So if anyone does take it for a spin, remember to
post everything you encounter in the bug reports section of the forum: Bug Report

I'll post another one of these devlogs when I've uploaded the bugfest to the ftp.

Emperor Protects.
July 5, 2010 by Boomerang Python

News Update - 080317
Well Well, If it isn't me again.. and this time around im not checking in to make any threats of impending doom, no no,
not this time, im here to enlighten your heretical souls! Open your eyes to the Emperor and embrace his glory for it is truly a brilliant thing!

Behold!

The most trustworthy weapon of war the Imperium has in it's arsenal, the Chimera troop transport.

Stay tuned for more to come.. sooner or later..

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Keep in mind that the normal maps on the treads have been fixed since the making of those screenshots, and any
screenshots featuring the Chimera in the future will have the new tread normals.


Emperor Protects.
March 17, 2008 by Boomerang Python

News Update - 071224
Merry Christmas everybody!

We are finally ready to show what we've been working in what seems like forever since the last time we posted. The Imperial Guardsmen and the Necron Warrior are both now fully ingame.

Imperial Guardsmen:
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Necron Warrior:
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December 24, 2007 by Torn

News Update - 071012
Alright, since the release of the SDK we've not actually accomplished too much, our main coder and mapper has smashed his computer and is getting a new one at the end of the month, and our secondary coder has turned violently ill with some ravaging virus from the north pole!

However, that leaves me with these 2 improvements to previous models/skins that i've been working on lately,
we're also working on the Wraith anims which might get done this weekend.. So we might have some extra goodies for you by then.

Anyways, here's the two new improved versions of the Necron Warrior and the Imperial Guard Guardsman.

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Until next time, Emperor Protects.
October 12, 2007 by Boomerang Python

News Update - 070327
ROOT - MUNITORUM - NEWS UPDATE ----------------- LOADING
------------------------------------------------- 20%
------------------------------------------------- 50%
------------------------------------------------- 80%
------------------------------------------------- 100%.... DONE

UPDATE RECEIVED - VISUALS ONLINE.
------------------------------------------------------------------
Thought for the Day: Thought begets Heresy; Heresy begets Retribution.

The servants of the Imperium have not been idle of late. The greenskin "Waaagh" is growing in magnitude and becoming a major threat to the subsector. This report includes images of a convoy ambushed by a greenskin force in the desert, losses were high for the commander was unaware of greenskins in the region. Convoys moving through the desert are advised to do so with greater caution, the greenskin invasion is perhaps more significant than we had feared.

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The commander, though attacked unexpectedly, still performed admirably in forming a passable firing line to meet the three Ork Killa Kans that charged the ranks.

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The Imperial Guardsmen were no match for the Killa Kans in close combat, but proving the power of drawing the line, the Leman Russes cut down the Ork walkers.

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The front of the column was annihilated immediately, but the Sentinels performed admirably under fire, ultimately succumbing to Ork missiles.

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The second firing line was still forming when the main wave of Greenskins hit them, if not for the superior skill and training of the Kasrkin, the line would have broken much sooner.

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Many brave guardsmen died for the Emperor, but the vile Orks were ultimately driven back.

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The Orks are very fond of grenades and explosives, whilst they may be of limited effect to vehicles, en-masse they pose a threat, and to infantry the weapons are devastating.

Be vigilant in the coming green tide commanders.

UPDATE END.
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(These guys will be in Only War and Only War 2, they look fucking stunning, and they're not too heavy on pollies, so they work fine in generals and will in cnc3, albeit in an improved form. They're gonna be in ow2, so you'd better get used to the idea!)
March 27, 2007 by Calamity_Jones

News Update - 070102
ROOT - MUNITORUM - NEWS UPDATE ----------------- LOADING
------------------------------------------------- 20%
------------------------------------------------- 50%
------------------------------------------------- 80%
------------------------------------------------- 100%.... DONE

UPDATE RECEIVED - VISUALS ONLINE.
------------------------------------------------------------------
Thought for the Day: The graves of the warriors who have given their lives for the Emperor now outnumber the stars themselves.

The planetary comm. station has been experiencing technical difficulties yet again. The servitors that carried out the poor quality repairs have been re-formatted and those that programmed them have been executed.

There has been little activity on the planet surface of late. The servants of The Emperor grow idle. News of Greenskin activity in a nearby system has however garnered the interest of the team. Expect reports on the Greenskin activities, progress here shall be halted until further notice.

Until next time, Emperor Protects.

UPDATE END.
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January 2, 2007 by Calamity_Jones

Calamity Jones' Log
LOG: 08.07.2006

Not much to say on Only War 2, however, much is underway in Only War 1...

Since most of Only War 1 is now finished, I'm now working on the AI... It's coming along quite nicely too, the entire Cadian AI is finished and a good healthy portion of the Tau one is done.

Aside from AI-ing, I'm doing a few tweaks to the code here and there, suffice to say... Only War will be excellently balanced.. I've been balancing it for months :p
July 8, 2006 by Calamity_Jones

 
 
 

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