News Update - 101107
First off I'd like to apologise for not posting any news since the release.
Basically since the release of 0.1 I've pretty much fixed most of the obvious coding bugs that I've listed on the forums.
I've still got to sort out some of the cosmetic bugs such as opening doors and chimney smoke fx.

When all of that's done I'm not sure if I should make a missile launcher team or perhaps a Leman Russ, but I'm leaning toward the launcher team,
feel free to post any ideas on the forum as it's a bit quiet these days. After that I'm gonna start on the Chaos faction, I've already got one building
modelled and I've got a good idea of what vehicles they should get in order to counter the Imperial Guard. Their infantry will probably be pretty easy
to do since I can just use the Guardsmen and chaosify them,
add a little blood here sprinkle some unholy icons there.

Oh and hope you like the new website look, it's the new site for both Only War 1 and 2 now. Anyways, until next time!

Emperor Protects.
November 7, 2010 by Boomerang Python

Boomer's Log - 2010-04-18
The map now works and is ingame and all that, but i keep getting this crash to desktop bug every once in a while for no apparent reason, and sometimes it doesn't crash at all..

What's left to do is basically just some tweaking with some menu buttons that have been pissing me off lately.. and possibly make some simple cameos for the buildings too.

I'll keep you updated once I'm ready enough for a first super beta release.

Emperor Protects.
April 18, 2010 by Boomerang Python

News Update - 081223
People of the Internet! Hear ye! Hear ye!

Have no fear! We've managed to fight off the mighty hordes of video-game insanities that has
been crashing into the walls of our fair fortress of spare time and modding hours!

The last 4 months have been mad on the amazing game release side.. or at least it has been for me as the mad gamer i am
(and probably most modders with me) so work has been basically standing still but I've started work on a Shrine (name not yet decided)
for the Imperial Guard which will act as their basic source of income.

Also Only War 2 is now basically a One man show starring me (come to think about it, that's really how it's been all along..)
not counting the coding that was done a couple months ago by Torn.

Still, there's something for you to see and drool over until the shrine is done and I get on to the 2d bits (commandbars and such)
that need doing, the first pictures are some images we never uploaded of the now properly working
firing effect for the Hellhound, second is the.. well.. pretty self explanatory some more civ props I did a
couple months ago, and lastly there's the Marauder Bomber which we will be using as a Special Power and civilian prop
(and eventually most likely as a controllable air unit).

Until next time, whenever that may be,
Emperor Protects.

Oh, and a Merry Christmas and a Happy New Year to you all!


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December 23, 2008 by Boomerang Python

News Update - 080709
Alright so it's been a "couple" of days and well the space marine i wanted to show you still isn't
ingame nor has the basilisk crew been fixed yet this is mainly due to an unfortunate turn of events
leading to the purchase of Super Smash Bros. Brawl (best game ever btw.)

Needless to say work has been somewhat stalled because of it.. it should pick up some speed
in a few weeks tho.. (hopefully.. i repeat.. awesome game ^_^)
So yeah we didn't manage to put it ingame yet but that doesn't mean we can't show a render to you.

Also i mentioned I'd post some more Basilisk pictures and for what its worth here they are
(again without animated bits mind you). And as a bonus I decided to slap in a render of some
of our Civil models aswell.

Shouldn't be too long before the next update.. but until next time, enjoy these screens and..
Emperor Protects.


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July 9, 2008 by Boomerang Python

Torn's Log
Wraith ingame with normal maps:

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September 2, 2007 by Torn

News Update - 070102
ROOT - MUNITORUM - NEWS UPDATE ----------------- LOADING
------------------------------------------------- 20%
------------------------------------------------- 50%
------------------------------------------------- 80%
------------------------------------------------- 100%.... DONE

UPDATE RECEIVED - VISUALS ONLINE.
------------------------------------------------------------------
Thought for the Day: The graves of the warriors who have given their lives for the Emperor now outnumber the stars themselves.

The planetary comm. station has been experiencing technical difficulties yet again. The servitors that carried out the poor quality repairs have been re-formatted and those that programmed them have been executed.

There has been little activity on the planet surface of late. The servants of The Emperor grow idle. News of Greenskin activity in a nearby system has however garnered the interest of the team. Expect reports on the Greenskin activities, progress here shall be halted until further notice.

Until next time, Emperor Protects.

UPDATE END.
------------------------------------------------------------------
January 2, 2007 by Calamity_Jones

Calamity Jones' Log
LOG: 08.07.2006

Not much to say on Only War 2, however, much is underway in Only War 1...

Since most of Only War 1 is now finished, I'm now working on the AI... It's coming along quite nicely too, the entire Cadian AI is finished and a good healthy portion of the Tau one is done.

Aside from AI-ing, I'm doing a few tweaks to the code here and there, suffice to say... Only War will be excellently balanced.. I've been balancing it for months :p
July 8, 2006 by Calamity_Jones

Marcjs' Log
Log Number 01

Date: 07-07-06


--------------------------INCOMING TRANSMISSION-----------------------------
Tyrael Commander of The Imperial Cruiser Morning Grace
Location: Orbit above Imperial Military World Purgatory
Mission: Protect Purgatory for increasing Pirate Presence

Mission log:

The waiting is always the worst not knowing when they will come what action they will take ..... Bloody pirates after fighting the chaos fleets in the last the Black Crusade how did i get here, to fighting mesley pirates who have neither a sense of honour or of any grasp of miltary tactics. i could get into a thunderbolt on my own and still chase those fools away were has it all gone the glory of old days i guess ... i was too .... distacted to see it all it wash away. and now i wait the pirates will soon be here and then ill send them straight too ........ Sir Sir What? Ships approaching their not pirate ships The Emperor Grants my wishes quickly these days ..... BATTLESTATIONS BRING ALL GUNS TO BEAR.. .........


-----------------------------TRANSMISSION END---------------------------------



I thought i would spice up my log with a story :) that i will carry on with each log prehaps it might go somewere


but anyway as par to boombers request ive started work on the Marine Strike Crusier should be finished at the end of this weekend hopefully.


On a side note:
any one with some pictures of the Strike cruiser could you please post a link or an attachment to them rear and the bottom shots are a must :D



NB. nice format for the rules boomer ^_^
July 7, 2006 by Marcjs

Log Codex
ROOT - MUNITORUM - LOG CODEX ----------------- LOADING
------------------------------------------------- 20%
------------------------------------------------- 50%
------------------------------------------------- 80%
------------------------------------------------- 100%.... DONE

CODEX RECEIVED - VISUALS ONLINE.
------------------------------------------------------------------
Thought for the Day: Obeying the rules of engagement is vital for victory.


1. Picts are to be classified in logs, ask CO if you want to add one.

2. Map Picts may be posted.

3. Log content varies between: Modeling, Textures, Maps, Code, Effects and
possibly Sounds and Music.

4. Members do not have to make logs, unless they are forced to.

5. -ACCESS DENIED-



CODEX END.
------------------------------------------------------------------
July 7, 2006 by Boomerang Python

 
 
 

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